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The thing I truly need to see introduced is the reintroduction of all expansions, I know for a fact that lots of people would love a Burning Crusade and Wrath of the Lich King private server, and it'd be pretty fucking cool in order to watch the old expansions come out in their former glory. To be honest although interest in it'd definitely die down after Wrath of the Lich King, I'd still sincerely enjoy replaying a slice of Cata (Never got to do Firelands, and that pisses me off), and relive my nostalgia for a PvP BM Hunter at MoP like I was all those years ago.

The proposition to equilibrium as you are talking about it is also buy classic wow gold a terrible thought, but I wont have sufficient space on youtube to describe why. People seem to think that WoW Classic is a new Blizzard game for everyone like Warcraft 4 would be, but its not. It was created for WoW Classic lovers who will only play it if there is no

 

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Blizzard will don't hesitate to go full casual retard but they will take a look at the retail figures drop, the churn will become more rigorous completely and they will learn in training that in order to boost player participation they will need to return to the old gameplay hardcore style. That will take one or two expansions after that, propablly a cataclysmic kind of rework. (since fuck it... at that point why not a new engine) and we will get a 1-60 incremental and then almost flat but slow like in vanila leveling rate. The old raids will become relevant again as the rewards wont turn into useless the minute you jump over to 61 ( item level rework to remove high jumps in power between the expansions) and it will take abouto 6 months for a casual to achieve game. More if he doesnt rush, and he wont rush since rushing for 6 weeks is unsustainable for any individual which means they will be forced by the nature of WoW Classic to settle for long haul and start enjoying WoW Classic as it was meant to be.

What I'm worried about is; warriors, rogues and mages being elitist cunts, believing they're so very good at WoW Classic when it is simply their course being more successful than others. I'm worried they're likely to feel entitled to boss other gamers about and feel as they should be rewarded more. It happened back in the day, it'll happen again.I'm likely to play with a balance druid at WoW Classic because I'm going to play quietly and mainly play pvp. But I can see now people saying, balance is not viable, you can't raid with us. No, balance is not OPTIMAL. But still, I don't want them to balance classes. As an instance, I want balance druids to get their spells mana cost decreased or partially reimbursed on crit (such as mages should they spec into it). But if they enthusiast equilibrium druids in this way they are going to be very strong in pvp if they already are fairly decent.

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I believe that most cheap classic wow gold people will play WoW Classic till some stage where they break of having limited mana, becoming one shotted, wiping 300+ occasions, items getting stolen, each guild hoping to replicate Leeroy Jenkins, too much grind, bad luck strike, bad fortune wipes (taunt miss as an example), and several many many other shit

that they never saw before will create them either quit WoW Classic or return to retailstores. That's my point of view. I was kicked from a guild in TBC since"I lose mana too quickly". One more thing; I really agree with your point of some specs are not likely to be viewed played raid is going to be a game breaker. As myself I'm going to play enhancement shaman on account of the broken windfury they'd had, but I feel that I am not likely to stop playing retail as well on account of the simple fact that I'm really enjoying it (Yeah I fucking understand retail is crap waah waah).

I actually love the images and the story, and I think that what blizzard did in relation to class balancing and changes is not perfect but great for all specs. One final point old doesn't need to be golden WoW Classic won't be still a victory if blizzard did not work their asses off to create all this huge content which"is not worth my 12

I'm not sure hello, yes a lot of people will have already wow classic gold played it, but in precisely the exact same time I believe WoW has genuinely added a lot of new players post-cataclysm so that they never experienced the old style of WoW Classic whatsoever, let alone the old world, etc.. There will for sure be individuals that began during/after

 


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As mentioned in last WoW Classicast, most no-changes individuals wouldnt mind when they balanced some things a bit, the issue is that with so many folks, so many opinions, its far"safer" to only create one bigger community about no changes so it isnt like. . You changed this so now you should change this too. Its much safer to blizzard, because every switch is a danger to provoke a riot as possible. No changes is only the safe path of action.

I believe classes should be changed after some weeks of Naxx releasing, they then could make a reset, rather like D3 does with seasons, and let players redo everything again but using new course changes and all, let people experience WoW Classic themselves hand once again because if Blizzard makes class changes in the Get Go people will begin bitching and state everything was perfect with how WoW Classic was originally, individuals are able to experience how some courses were and then they can see why Blizzard decided to change and/or improve from these classes and let them do the changes as well.

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WoW Classic is merely a miserable attempt by blizzard to take over the personal server market, as the token was supposed to extinguish the golden selling marketplace. So in the end idk if it is even worth to consider on the long term. Truth is peps will clearly not select shit tier classes but still most people will play casually since

raiding doesn't even count anymore, but there'll not be any ladders no esports nothing to compete in (and additionally a shitton of retards that think's they will have the ability to play on a 6-9h a day foundation jumping off to 12-16h on weekends like they did when they were adolescents lul), so ultimately high end performance wouldn't be as important anyway since the great majority of players are going to be on a casual level, tbh I don't even expect raiding to be just like 20% as active and wanting as it had been back in the day since we'd only be in for the actual MMORPG experience today.

Like the whole team that worked on vanilla is long gone; some vital designers are dead so you can not count them for advicing or consultancy. So even though it'd be good most likely what we will get from it is blizzard missing the mark entirely again and breaking the whole game. So like I suppose I support your point however I can't actually tell I need blizzard to receive their hands on the dev whatsoever because well most of us know that they dont deliver like even 10% of what their quality standard used to be.

I actually agree that there should be some minor changes buy gold classic wow The simple fact there have been vanilla private servers for a lot of years now some players who come are gonna be 60 in a couple of weeks and begin murdering the end game supervisors inside the first month. That will ruin the experience it'll take away from WoW Classic for

 



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Blizzard will feel free to go full casual retard but they will take a look at the retail figures fall, the churn will become unsustainable completely and they will learn in practice that so as to foster participant participation they'll HAVE TO come back to the old gameplay hardcore style. This will take one or two expansions then, propablly a cataclysmic kind of rework. (since fuck it... at that point why not a brand new engine) and we'll end up with a 1-60 incremental and almost level but slow like in vanila leveling rate. The previous raids will become applicable again since the rewards wont become useless the moment you jump over to 61 ( thing level rework to eliminate

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What I'm concerned about iswarriors, rogues and mages being buy gold wow classic eu elitist cunts, believing they're so good at WoW Classic if it's simply their class being more powerful than others. I am worried that they're likely to feel entitled to boss other players about and feel like they ought to be rewarded more. It happened back in the day, it'll happen

 



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Blizzard will feel free to go full casual retard but they will take a look at the retail figures fall, the churn will become unsustainable completely and they will learn in practice that so as to foster participant participation they'll HAVE TO come back to the old gameplay hardcore style. This will take one or two expansions then, propablly a cataclysmic kind of rework. (since fuck it... at that point why not a brand new engine) and we'll end up with a 1-60 incremental and almost level but slow like in vanila leveling rate. The previous raids will become applicable again since the rewards wont become useless the moment you jump over to 61 ( thing level rework to eliminate

high jumps in power in between the expansions) and it'll take abouto 6 weeks for a casual to achieve end game. More when he doesnt rush, and he wont hurry because hurrying for 6 months is unsustainable for any individual which means they will be driven by the nature of WoW Classic to settle in for the long haul and get started enjoying WoW Classic as it was intended to be.

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From WoW Classic design standpoint it'd certainly be for the best if blizzard improved trash specs without nerfing or affecting those who worked fine from the slightiest way, but truth be told we can not expect that much from these. Like the whole group that worked on vanilla is long gonesome key designers are even dead so that you can not count them for advicing or consultancy. So even though it would be good most probably what we'll get from it's blizzard missing the mark completely again and breaking up the whole game. So like I suppose I encourage your point however I can't actually tell I want blizzard to receive their hands on the dev at all because well most of us know that they dont deliver like even 10% of what their quality standard used to be.

I really agree that there ought to be some minor changes. The fact there have been vanilla private servers for so many decades now some players who come are gonna be 60 in two weeks and start killing the game supervisors inside the first month. That will ruin the experience it'll remove from WoW Classic for many. I truly don't think there is much to stop this besides other gamers playing their function with slowing peoples progress down via world pvp. Although I do feel they need to change some of the set items to benefit different specs seeing as how they have the"time/ability" to do this now. It literally can be so minor such as 40+ ap instead of 40+ healing you know just enough to make it viable to use different specs it'd make it a much more refreshing experience overdue game imo.

You got it kind of wrong with"tweaking amounts" to alter class wow classic gold equilibrium. You dont bring a ret pally since they dont have any dps ability. Buffing their"numbers" without changing their class design won't work for example because ret paladins really scale incredibly well with gear. But their problem is they are simpely auto attacking and receiving oom. Yes I understand that it would be possible to change it they are less poor and can compete . But at what prices. Todo this so many small changes would have to be made the authentic vanilla exerience will be missing. Also you're somewhat in proper once you claim that there'll be no ret pallys / oomkins / non healer shamans and so forth.

 


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the accomplished 15 years - and this is aswell reflected anon in the area. Breadth in the online role-playing bold advance has been ahead about absurd afterwards organized classes, today it's able-bodied playable even for loners acknowledgment to its abundance appearance like alcove and arrest browser. However, that does not like a lot of of players.Blizzard declared and has responded in the Blizzcon 2017, to action its Archetypal server. At the 2018 copy of this honest, the Californians accept their affairs for WoW Archetypal concretized: The action is all readers from summertime 2019 as a abstracted server best available. But why is it that so abounding players

ambition the archetypal WoW back? Golem.de has batten to Boilerplate wow classic gold fans, a psychologist, industry experts, and WoW developers to acknowledgment these queries.A adverse of two scenes in the a lot of acknowledged bold with cable archetypal demonstrates how big the changes are. The above comes from the antecedent version,


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No thanks buy gold classic wow Mon, 04 May 2020 03:39:12 +0200 http://comunicati.net/comunicati/arte/musica/varie/634164.html http://comunicati.net/comunicati/arte/musica/varie/634164.html mmogomlb mmogomlb No thanks buy gold classic wow If u make feral and protector good - what's the point of playing a warrior, whenever there's a course that can dps - tank and heal at a whim of a spec change. You haven't altered warrior but by buffing the total class of druid you've just demolished the warrior. Eco system. It's not about personal glory - vanilla is about the great team work meta where each category makes up for the weakness of the other.

As soon as I started playing back in vanilla I didnt know what a raid was. I didnt even know what an instance was. It was a whole world that functioned gradually as you played through and I never had a goal with WoW Classic I just loved playing. I remember having a friend over and the only real thing we did to get an entire night was just exploring new zones ending up in The Shimmering apartments as lvl 15 ish noobies only having fun. It was astonishing. I will play WoW Classic softly and enjoy slowly improving my personality. I think WoW Classic got turned into what it is today because it strove to accommodate to the young adult man mindset and Activision attempting to squeeze our pockets. I guess folks will play hardcore now around also to become the most bad ass around and that's totally OK and even a trendy item. But for many people it's going to be casual pleasure. If it remains mostly unchanged and the servers gets stable with the number of players I will imagine I'll have an active subscription, the day I die. And I hope I will find a lot of amazing, like minded individuals on the planet with me.

That's the most realistic and honest video about WoW Classic. I agree with everything you mentioned. Vanilla has such a huge potential due to becoming a community oriented game. Though it had been the first MMO that Blizzard developed. Since then, I think they've heard a great deal about balancing PVE and PVP. Class and Raid equilibrium is all I need from vanilla, because, let us be honest: Vanilla has been planet of mage/rogue/warrior craft. Paladins can only be healers with fabric gear, priests are only as well, Druids are not wanted everywhere, their only role goes down to being raid buffer, generally 1 per raid and recovery support.

It's just tragic to know that you can't play your favorite wow classic gold class the way that you desire. Naxxramas is nothing but grind competition by which all raid members must either farm such as spiders throughout the weekends for consumables and fix, or the guild would have to dedicate a lot of gold to the identical function and regardless of the hard work, there is the problem with the loot that has to be dispersed between 40 people where healer cloth gear will automatically go to paladins, leather dps into rogues, tank equipment to warriors and etc.. Some specs are reputable for PVP but you still have to be accepted in raids so as to farm equipment because boss items are good for PVP as well, so people will not throw themselves into the hell pit simply to experience another course.

 

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WoW Classic is buy gold classic wow just a miserable effort by blizzard to take over the personal server marketplace, just as the token was supposed to extinguish the gold selling market. So ultimately idk if it's worth to consider on the very long term. Truth is peps will clearly not pick shit tier classes but still most people will play lightly because raiding doesn't even count anymore, but there will not be any ladders no esports nothing to compete in (and additionally a shitton of retards that think's they will be able to play a 6-9h a day basis jumping off to 12-16h on weekends just like they did when they were teens lul), so ultimately high end performance would not be important anyway because the vast majority of gamers are going to be on a casual level, tbh I don't even expect raiding to be like 20 percent as busy and desiring as it had been back in the day since we'd only be in for the true MMORPG adventure now.

Like the entire team that worked on vanilla is long gone; some key designers are even dead so you can not rely in even for advicing or consultancy. So even though it would be good most likely what we'll get from it's blizzard missing the mark completely again and breaking up the whole game. So like I guess I encourage your point however I can't actually tell I want blizzard to get their hands on the dev at all because well most of us understand they dont send like 10% of what their quality standard used to be.

I really agree that there should be some minor changes. The fact that there have vanilla private servers for a lot of decades now some players who are gonna be 60 in a couple of weeks and begin murdering the game supervisors within the first month. That will ruin the experience it will take away from WoW Classic for many. I really don't believe there's a lot to stop this other than other gamers playing their function with slowing individuals progress down via world pvp. Though I do believe they should change a number of these set items to benefit different specs seeing as they possess the"time/ability" to do this today. It literally can be so minor such as 40+ ap rather than 40+ healing you understand just enough to make it viable to use unique specs it would make it a much more refreshing experience overdue game imo.

You got it kind of incorrect with"tweaking numbers" to wow classic gold alter class equilibrium. You dont bring a ret pally since they dont have any dps ability. Buffing their own"numbers" without altering their class design won't work for example because ret paladins actually scale exceptionally well with gear. But their issue is that they are simpely auto attacking and receiving oom. Yes I know that it would be possible to alter it so they are less poor and can compete better. But at what costs. Todo this many small changes would have to be made the true vanilla exerience would be lost. Also you are somewhat in correct when you claim that there will be no ret pallys / oomkins / non healer shamans and so forth.

 

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I love the concept buy gold classic wow of Wed, 29 Apr 2020 03:04:48 +0200 http://comunicati.net/comunicati/arte/teatro/633257.html http://comunicati.net/comunicati/arte/teatro/633257.html mmogomlb mmogomlb I love the concept buy gold classic wow of WoW Classic, but give it a year or two, and I feel it might become stale. The thing I really need to see introduced is that the reintroduction of all expansions, I know for true that lots of people would adore a Burning Crusade and Wrath of the Lich King private server, and it'd be pretty fucking cool in order to watch the old expansions come from their former glory.

The proposal to balance as you are talking about it is also a terrible idea, but I wont have enough space on youtube to describe why. People today appear to believe WoW Classic is a new Blizzard game for everyone like Warcraft 4 would be, but its not. It was created for WoW Classic lovers who will only play it if there's no changes. For random retail players who have never even asked for WoW Classic or thought about it before release to come and ask for changes is honestly rude.

WoW Classic is just a miserable effort by blizzard to take over the personal server marketplace, just as the token was supposed to extinguish the gold selling market. So in the end idk if it is even worth to consider on the very long run. Truth is peps will obviously not pick shit tier courses but nevertheless most people will play casually since raiding doesn't even count anymore, there will be no ladders no esports nothing to compete in (and also a shitton of retards that think's they will have the ability to play a 6-9h a day basis jumping off to 12-16h on weekends like they did when they were adolescents lul), therefore ultimately high end functionality wouldn't be important anyway since the vast majority of players will be on a casual level, tbh I do not even anticipate raiding to be just like 20% as busy and desiring as it was back in the day because we would just have the true MMORPG adventure today.

Like the whole team that worked on vanilla is long gonesome wow classic gold key designers are even dead so you can not count them for advicing or consultancy. Therefore, even though it'd be good most likely what we will get from it's blizzard missing the mark completely again and breaking the entire game. So like I suppose I support your point but I can not actually tell I want blizzard to receive their hands on the dev at all because well we all understand they dont deliver like 10% of what their quality standard was.

 


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tears.Jagex affirmed that it left the server open to allow the quest to be completed by TitusFurius. "The Classic server closure was halted for a few hours when Mod Wolf and Mod Atlas found that Titus was using a last effort to complete the Legends' Quest," Jagex said. "It was amazing to watch his flow, and everybody in the studio

had been rooting for him to kill the final boss and claim his cape. To our knowledge, he was the final person to finish the quest."I do it. There is something beautiful about listening to some yearold man crying since the game universe he knew and loved for so many years is dying. As decades inhabiting constant virtual worlds spend and

age, we become attached to them. They develop and change as we shift and grow, we make friends there, and we have experiences.But these digital worlds go away. In these minutes, fans reunite to say goodbye to some world that caught much of the time. AdSony's Playstation Home went dark in . In , MMO shooters Planetside died in a hail of meteors. After Star Wars Galaxies shut down, the programmers declared the Rebel Alliance the winners of this tough fought Galactic Civil War and published content that was not quite ready so gamers could revel in chaos since the servers died. Virtual worlds die, and they are all mourned by us in our own manner.Women of

esports: Emma Hall, technical developer for RuneScapeAs part of our OSRS Gold series on women in esports, we got a opportunity to chat with Emma Hall, the technical developer for RuneScape. A technical programmer for RuneScape, Emma accounts for supporting improvements over domain, as well as content design and development. Emma

 

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